Computational Science Technical Note CSTN-145

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Teaching Computational Science and Simulations using Interactive Depth-of-Field Technologies

M.G.B. Johnson and K.A. Hawick

Archived February 2012

Abstract

Simulation and modelling are key techniques used by computational scientists in many disciplines. Teaching students how to best use these methods is assisted by highly interactive, visual and motivational technology. Recent commodity pricing of depth field cameras such as the Kinect makes an integrated approach to real time interactive teaching and learning of simulation and modelling feasible and exciting to students. We describe some of the techniques, software prototypes we have developed for teaching interactive simulation methods using devices such as the MS Kinect. We discuss examples using models based on automaton models and thermal models such as the Ising model of phase transitions in material science.

Keywords: teaching technologies; interative simulation; visualisation technology; computational science education.

Full Document Text: PDF version.

Citation Information: BiBTeX database for CSTN Notes.

BiBTeX reference:

@INPROCEEDINGS{CSTN-145,
  author = {M. G. B. Johnson and K. A. Hawick},
  title = {Teaching Computational Science and Simulations Using Interactive
	Depth-of-Field Technologies},
  booktitle = {Proc. Int. Conf on Frontiers in Education: Computer Science and Computer
	Engineering (FECS'12)},
  year = {2012},
  pages = {339-345},
  address = {Las Vegas, USA},
  month = {16-19 July},
  publisher = {CSREA},
  note = {a},
  institution = {Computer Science, Massey University},
  timestamp = {2012.05.03}
}


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