Computational Science Technical Note CSTN-127

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Simulation Frameworks for Virtual Environments

A. P. Gerdelan, K. A. Hawick, A. Leist and D. P. Playne

Archived March 2011

Abstract

Scientific simulations have long been used to investigate the behaviour of systems governed by complex mathematical models. A wide range of simulation frameworks, visualisation methods and analysis tools have been developed to assist the development of these simulations. As computer hardware increases in power, computer games aim to create more immersive environments which now include physics engines which are similar in many ways to these scientific simulations. We identify different paradigms of simulation and how they can be incorporated into the development of more convincing and immersive virtual environments.

Keywords: simulations; graphics; visualisation; artificial realities; model worlds.

Full Document Text: PDF version.

Citation Information: BiBTeX database for CSTN Notes.

BiBTeX reference:

@INPROCEEDINGS{CSTN-127,
  author = {A. P. Gerdelan and K. A. Hawick and A. Leist and D. P. Playne},
  title = {Simulation Frameworks for Virtual Environments},
  booktitle = {Proc. International Conference on Internet Computing (ICOMP'11)},
  year = {2011},
  number = {ICM4087},
  pages = {272-278},
  address = {Las Vegas, USA},
  month = {18-21 July},
  publisher = {CSREA},
  timestamp = {2011.05.16}
}


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